Gaming software company LiquidSky Software Inc. (traded privately) just launched a new Android app that allows gamers to play PC games on their Android operated mobile phones — fulfilling one of the company’s promises in cloud gaming.
The newly revamped app, named the LiquidSky 2.0 beta, works by running the user’s PC game in the cloud and streams those images to the mobile phone or tablet, explained LiquidSky’s chief revenue officer Jason Kirby. This means that users can play games — including high-end ones like Steam — they’d already purchased from PC stores without having to spend extra on pricey gaming hardware. The LiquidSky 2.0 beta Android app replaces the one LiquidSky shelved back in March, Kirby informed, the reason for the discontinuation was because the company planned to replace it with better technology.
The app is now available for Android devices and can be downloaded for free from Google Play. It supports all features and enhancements seen in the LiquidSky 2.0 Windows PC beta — meaning you can play on either Android phones or Windows PCs through the LiquidSky software. Kirby hopes to expand the product in the future, making it so that you can play on Mac and Android TV devices as well. The expansion is very possible, as Kirby noted that the company is now currently seeing six figures of activity just with their PC app alone.
“LiquidSky is incredibly excited to offer the thrill of PC gaming to a vast audience around the globe that was previously without access to capable gaming PCs,” CEO and co-founder of LiquidSky Ian McLoughlin said. Regarding the company’s new Android app, McLoughlin added, “We believe the world is going mobile and, until today, mobile gaming meant compromise. Not anymore. The new LiquidSky Android app offers the same features and PC desktop capabilities of our cloud-based technology, but leverages the portability and prevalence of tablets and smartphones, making PC gaming truly possible anywhere, anytime on billions of devices.”
LiquidSky users can access their games from a number of popular PC gaming stores like Steam, Blizzard, Origin, GOG, Humble Bundle, Green Man Gaming, and more. The Android app also supports a number of controllers — including Android-specific ones as well as Sony and Microsoft controllers — as playing PC games with your fingers on a touchscreen may not be a particularly appealing prospect.
Users can try out LiquidSky’s apps for free through an ad-supported version, pay-as-you-go service plans that start at around $10, or pay $20 a month. Depending on payment plans, users can get up to 500 gigabytes of cloud storage as well as 10 gigabytes per second download speed.
Users can also choose from two performance packages — the Gamer or the Pro — depending on the game or application. The Gamer performance plan costs 60 SkyCredits/hour and the Pro performance plan costs 120 SkyCredits/hour.
Through its apps, LiquidSky connects its users to what is called a SkyComputer — a fully-featured Windows gaming PC in the cloud — using a low-latency algorithm. From the SkyComputer, users can download games from existing libraries, install standard applications, and enable users to play 1080p gaming at 60 frames per second.
If successful, LiquidSky could be the catalyst for the comeback of cloud gaming. The business saw a great decline after a program with ideas and goals similar to LiquidSky’s named OnLive crashed in 2012 before shutting down completely in 2015. Kirby believes that since OnLive’s shut down, huge tech advances have been made, particularly in data center server infrastructure. As such, LiquidSky has been able to achieve that which OnLive couldn’t.
To date, LiquidSky has raised about $8 million through investors, one of whom is former CEO of Sun Microsystems (purchased by Oracle (NYSE:$ORCL)) Scott McNealy. The software company currently has 35 employees.
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